{
	"blt_version" : 2,
	"name" : "Please, Go There",
	"description" : "A moved civilian hostage will go on your waypoint if you shout at him.",
	"author" : "TdlQ",
	"image" : "tdlq.dds",
	"color" : "0.52 1 0",
	"contact" : "",
	"version" : "32",
	"simple_update_url" : "http://pd2mods.z77.fr/update/PleaseGoThere.zip",
	"simple_dependencies" : {
		"Fading Contour": "http://pd2mods.z77.fr/update/FadingContour.zip",
		"GoonMod's Custom Waypoints": "http://pd2mods.z77.fr/update/GoonmodCustomWaypoints.zip",
		"Iter": "http://pd2mods.z77.fr/update/Iter.zip"
	},
	"updates": [
		{
			"identifier" : "SimpleModUpdater",
			"display_name" : "Simple Mod Updater",
			"install_folder" : "Simple Mod Updater",
			"host" : { "meta": "http://pd2mods.z77.fr/meta/SimpleModUpdater", }
		}
	],
	"hooks" : [
		{
			"hook_id" : "lib/managers/group_ai_states/groupaistatebesiege",
			"script_path" : "lua/groupaistatebesiege.lua"
		},
		{
			"hook_id" : "lib/network/handlers/unitnetworkhandler",
			"script_path" : "lua/unitnetworkhandler.lua"
		},
		{
			"hook_id" : "lib/units/civilians/civilianbrain",
			"script_path" : "lua/civilianbrain.lua"
		},
		{
			"hook_id" : "lib/units/civilians/civiliandamage",
			"script_path" : "lua/civiliandamage.lua"
		},
		{
			"hook_id" : "lib/units/civilians/logics/civilianlogicsurrender",
			"script_path" : "lua/civilianlogicsurrender.lua"
		},
		{
			"hook_id" : "lib/units/civilians/logics/civilianlogicescort",
			"script_path" : "lua/civilianlogicescort.lua"
		},
		{
			"hook_id" : "lib/units/civilians/logics/civilianlogicidle",
			"script_path" : "lua/civilianlogicidle.lua"
		},
		{
			"hook_id" : "lib/units/civilians/logics/civilianlogictravel",
			"script_path" : "lua/civilianlogictravel.lua"
		},
		{
			"hook_id" : "lib/units/interactions/interactionext",
			"script_path" : "lua/interactionext.lua"
		},
		{
			"hook_id" : "lib/units/enemies/cop/copbrain",
			"script_path" : "lua/copbrain.lua"
		},
		{
			"hook_id" : "lib/units/enemies/cop/huskcopmovement",
			"script_path" : "lua/huskcopmovement.lua"
		},
		{
			"hook_id" : "lib/units/enemies/cop/logics/coplogicidle",
			"script_path" : "lua/coplogicidle.lua"
		},
		{
			"hook_id" : "lib/units/beings/player/huskplayermovement",
			"script_path" : "lua/huskplayermovement.lua"
		},
		{
			"hook_id" : "lib/units/beings/player/states/playerstandard",
			"script_path" : "lua/playerstandard.lua"
		}
	]
}
